// Guitar buttons are mapped to classic controller buttons // Green One = Wiimote.Classic.a // Red Two = Wiimote.Classic.b // Yellow Three = Wiimote.Classic.x // Blue Four = Wiimote.Classic.y // Orange Five = Wiimote.Classic.ZL // Strum bar down Space = Wiimote.Classic.Down or Wiimote.Classic.Up // Minus Escape = Wiimote.Classic.Minus // Plus Enter = Wiimote.Classic.Plus var.thresh0x = 0.5 var.thresh0y = 0.5 // Analog stick if Wiimote.Classic.Joy1Y > var.thresh0y Down = 1 Up = 0 else if Wiimote.Classic.Joy1Y < -var.thresh0y Up = 1 Down = 0 else Down = 0 Up = 0 endif if Wiimote.Classic.Joy1X > var.thresh0x Right = 1 Left = 0 else if Wiimote.Classic.Joy1X < -var.thresh0x Left = 1 Right = 0 else Left = 0 Right = 0 endif // Whammy Bar var.whammyThreshold = 0.75 if Wiimote.Classic.R > var.whammyThreshold Shift = 1 else Shift = 0 endif wiimote.Leds = 9